1. 29 Jun, 2022 2 commits
  2. 28 Jun, 2022 1 commit
  3. 27 Jun, 2022 1 commit
    • Add timestamp to `Metadata` · 76310ad4
      `MetadataRenderer` is updated to output `Metadata` with its presentation time, in microseconds.
      
      PiperOrigin-RevId: 457444718
      (cherry picked from commit 6e9275c1)
      rohks committed
  4. 24 Jun, 2022 2 commits
  5. 23 Jun, 2022 4 commits
  6. 22 Jun, 2022 3 commits
  7. 20 Jun, 2022 2 commits
  8. 17 Jun, 2022 1 commit
  9. 16 Jun, 2022 1 commit
  10. 15 Jun, 2022 4 commits
  11. 13 Jun, 2022 2 commits
  12. 10 Jun, 2022 2 commits
  13. 09 Jun, 2022 3 commits
  14. 08 Jun, 2022 3 commits
  15. 06 Jun, 2022 1 commit
    • Add interface for async texture processors. · 84b46c10
      Implementations of this interface will be able to drop or add frames,
      change timestamps, accept multiple input frames before producing
      output, and process frames on their own background thread.
      
      A default implementation of this interface will be added to SingleFrameGlTextureProcessor in a follow-up.
      
      PiperOrigin-RevId: 453159835
      (cherry picked from commit 023d19c8)
      hschlueter committed
  16. 31 May, 2022 2 commits
    • Add async error listener to transformer to avoid exception wrapping. · a04cc94a
      This internal listener avoids wrapping the TransformationExceptions
      in PlaybackExceptions that are handled via the Player.Listener and
      is also used for FrameProcessingExceptions which already avoided
      the PlaybackException layer previously.
      
      This listener will also be useful in follow-ups for encoder-related
      TransformationExceptions that are thrown in the SurfaceProvider that
      will be called on the GL thread.
      
      PiperOrigin-RevId: 452074575
      (cherry picked from commit 960422e3)
      hschlueter committed
    • Move program initialization to texture processor constructor. · 23b0610a
      Once the more advanced GlTextureProcessor interface exists,
      it will be possible to change the output size of a GlTextureProcessor
      between frames. To keep the re-configuration based on the frame sizes
      minimal, things indepedent of the frame size, such as the GlProgram,
      can be initialized in the constructor.
      
      PiperOrigin-RevId: 451997584
      (cherry picked from commit 54d44d38)
      hschlueter committed
  17. 30 May, 2022 1 commit
  18. 22 Jul, 2022 1 commit
  19. 21 Jul, 2022 1 commit
  20. 15 Jul, 2022 2 commits
  21. 13 Jul, 2022 1 commit