Implement default GlTextureProcessor in SingleFrameGlTextureProcessor.
SingleFrameGlTextureProcessor is now an abstract class containing a default implementation of the more flexible GlTextureProcessor interface while still exposing the same simple abstract methods for single frame processing it previously did. FrameProcessorChain and GlEffect will be changed to use GlTextureProcessor in follow-ups. PiperOrigin-RevId: 453633000
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