1. 29 Jun, 2022 3 commits
  2. 28 Jun, 2022 1 commit
  3. 27 Jun, 2022 1 commit
    • Add timestamp to `Metadata` · 87d91ed1
      `MetadataRenderer` is updated to output `Metadata` with its presentation time, in microseconds.
      
      PiperOrigin-RevId: 457444718
      (cherry picked from commit b2831d85)
      rohks committed
  4. 24 Jun, 2022 2 commits
  5. 23 Jun, 2022 4 commits
  6. 22 Jun, 2022 3 commits
  7. 20 Jun, 2022 2 commits
  8. 17 Jun, 2022 1 commit
  9. 16 Jun, 2022 1 commit
    • Wrap processor chain executor service for better exception handling. · c16e5ac4
      The wrapper
      * catches exceptions for each task and notifies the
        listener (this will be used more in follow-ups when processFrame
        is split into lots of listeners and callbacks),
      * removes finished tasks from the queue and signals any exceptions
        that occurred to the listener each time a new task is executed.
      
      PiperOrigin-RevId: 455345184
      (cherry picked from commit ee847d92)
      hschlueter committed
  10. 15 Jun, 2022 4 commits
  11. 13 Jun, 2022 2 commits
  12. 10 Jun, 2022 2 commits
  13. 09 Jun, 2022 3 commits
  14. 08 Jun, 2022 3 commits
  15. 06 Jun, 2022 3 commits
  16. 31 May, 2022 2 commits
    • Add async error listener to transformer to avoid exception wrapping. · 27f23041
      This internal listener avoids wrapping the TransformationExceptions
      in PlaybackExceptions that are handled via the Player.Listener and
      is also used for FrameProcessingExceptions which already avoided
      the PlaybackException layer previously.
      
      This listener will also be useful in follow-ups for encoder-related
      TransformationExceptions that are thrown in the SurfaceProvider that
      will be called on the GL thread.
      
      PiperOrigin-RevId: 452074575
      (cherry picked from commit 35b5147e)
      hschlueter committed
    • Move program initialization to texture processor constructor. · 22ee071b
      Once the more advanced GlTextureProcessor interface exists,
      it will be possible to change the output size of a GlTextureProcessor
      between frames. To keep the re-configuration based on the frame sizes
      minimal, things indepedent of the frame size, such as the GlProgram,
      can be initialized in the constructor.
      
      PiperOrigin-RevId: 451997584
      (cherry picked from commit 87ab96d3)
      hschlueter committed
  17. 30 May, 2022 1 commit
  18. 08 Aug, 2022 1 commit
  19. 22 Jul, 2022 1 commit