1. 29 Jun, 2022 1 commit
    • Fix outputHeight pass-through condition. · 129cfb6e
      The outputHeight in the TransformationRequest is the height of
      the frame as it would be displayed (i.e., after applying any
      rotation specified in the format). So pass-through should only
      be used if the requested outputHeight matches the input
      format's height after applying the rotation.
      
      PiperOrigin-RevId: 457934867
      (cherry picked from commit 87beb273)
      hschlueter committed
  2. 28 Jun, 2022 1 commit
  3. 27 Jun, 2022 1 commit
    • Add timestamp to `Metadata` · 87d91ed1
      `MetadataRenderer` is updated to output `Metadata` with its presentation time, in microseconds.
      
      PiperOrigin-RevId: 457444718
      (cherry picked from commit b2831d85)
      rohks committed
  4. 24 Jun, 2022 2 commits
  5. 23 Jun, 2022 4 commits
  6. 22 Jun, 2022 3 commits
  7. 20 Jun, 2022 2 commits
  8. 17 Jun, 2022 1 commit
  9. 16 Jun, 2022 1 commit
  10. 15 Jun, 2022 4 commits
  11. 13 Jun, 2022 2 commits
  12. 10 Jun, 2022 2 commits
  13. 09 Jun, 2022 3 commits
  14. 08 Jun, 2022 3 commits
  15. 06 Jun, 2022 3 commits
  16. 31 May, 2022 2 commits
    • Add async error listener to transformer to avoid exception wrapping. · 27f23041
      This internal listener avoids wrapping the TransformationExceptions
      in PlaybackExceptions that are handled via the Player.Listener and
      is also used for FrameProcessingExceptions which already avoided
      the PlaybackException layer previously.
      
      This listener will also be useful in follow-ups for encoder-related
      TransformationExceptions that are thrown in the SurfaceProvider that
      will be called on the GL thread.
      
      PiperOrigin-RevId: 452074575
      (cherry picked from commit 35b5147e)
      hschlueter committed
    • Move program initialization to texture processor constructor. · 22ee071b
      Once the more advanced GlTextureProcessor interface exists,
      it will be possible to change the output size of a GlTextureProcessor
      between frames. To keep the re-configuration based on the frame sizes
      minimal, things indepedent of the frame size, such as the GlProgram,
      can be initialized in the constructor.
      
      PiperOrigin-RevId: 451997584
      (cherry picked from commit 87ab96d3)
      hschlueter committed
  17. 30 May, 2022 1 commit
  18. 08 Aug, 2022 1 commit
  19. 22 Jul, 2022 1 commit
  20. 21 Jul, 2022 2 commits