GLEffectsFrameProcessor, MatrixShaderProgram and FinalMatrixShaderProgramWrapper are currently setup to handle the input frames coming from an external input (i.e. a video decoder). Image input is loaded into Bitmap objects at the start of the pipeline, so they are not produced externally. The changes provide a way for the frame processing pipeline to handle this "internal" (i.e. non-external) input. PiperOrigin-RevId: 508645244
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| ContrastPixelTest.java | Loading commit data... | |
| CropPixelTest.java | Loading commit data... | |
| GlEffectsFrameProcessorFrameReleaseTest.java | Loading commit data... | |
| GlEffectsFrameProcessorPixelTest.java | Loading commit data... | |
| HslAdjustmentPixelTest.java | Loading commit data... | |
| MatrixShaderProgramPixelTest.java | Loading commit data... | |
| OverlayShaderProgramPixelTest.java | Loading commit data... | |
| PresentationPixelTest.java | Loading commit data... | |
| RgbAdjustmentPixelTest.java | Loading commit data... | |
| RgbFilterPixelTest.java | Loading commit data... | |
| SingleColorLutPixelTest.java | Loading commit data... |