| Name |
Last commit
|
Last Update |
|---|---|---|
| .. | ||
| src | ||
| README.md | ||
| build.gradle |
Previously, transformation_matrix was incorrectly applied to texture sampling coordinates, which led to transformations seemingly moving in the opposite position, and an undesirable GL_CLAMP_TO_EDGE behavior when sampling outside the edge of the texture. PiperOrigin-RevId: 413653360
| Name |
Last commit
|
Last Update |
|---|---|---|
| .. | ||
| src | Loading commit data... | |
| README.md | Loading commit data... | |
| build.gradle | Loading commit data... |