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TransformationException error codes were previously tied to OpenGL but other FrameProcessor implementations are possible. So this CL renames the error codes. Also, remove GL_INIT_FAILED error code, as FrameProcessor implemenations may initialize resources on a background thread after the factory method returns, so it's not obvious how to distinguish between initialization failures and processing failures. PiperOrigin-RevId: 463704902 (cherry picked from commit bac323d3)
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| AndroidManifest.xml | Loading commit data... |