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Unconditionally sleep for offload, if the audio buffer is full. Previously ExoPlayer would not sleep if the expected wake-up was in 2s. This was to prevent underrun if the wake-up was delayed. Experiments have shown that the wakup audio buffer is far more than 2s (around 1min). Additionally, the metric was incorrect because it measured both, AudioTrack + DSP. Finally, this metric was erroneous after a gapless transition, when the head position would reset to 0 and thus the computed delay until next wakeup was too large. PiperOrigin-RevId: 451383701
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