| Name |
Last commit
|
Last Update |
|---|---|---|
| .. | ||
| assets/shaders | ||
| java/androidx/media3/effect | ||
| AndroidManifest.xml |
Whenever a frame is queued to the shader, it's guaranteed that there will be a subsequent `onInputFrameProcessed` callback, so we can pass on the end-of-stream signal there. PiperOrigin-RevId: 525850141
| Name |
Last commit
|
Last Update |
|---|---|---|
| .. | ||
| assets/shaders | Loading commit data... | |
| java/androidx/media3/effect | Loading commit data... | |
| AndroidManifest.xml | Loading commit data... |