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NPE in toneMap_hlgFrame_matchesGoldenFile and toneMap_pqFrame_matchesGoldenFile was created because a uEnableColorTransfer uniform was being created on the HDR path, when HDR shader files don't have this uniform. (they don't support disable color transfers right now) Fix: only create the uniform when input is SDR. manually tested on failing tests PiperOrigin-RevId: 522002603
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