| Name |
Last commit
|
Last Update |
|---|---|---|
| .. | ||
| androidx/media3/transformer |
Avoid no-op FrameProcessors in VideoTranscodingSamplePipeline, to avoid creating resources for and executing GL for a no-op vertex+fragment shader. EncoderCompatibilityFrameProcessor will still always be exercised. PiperOrigin-RevId: 443675833
| Name |
Last commit
|
Last Update |
|---|---|---|
| .. | ||
| androidx/media3/transformer | Loading commit data... |