-
HDR: Implement HLG EOTF and OETF. · 2f977eee
This allows us to use BT.2020 RGB linear for intermediate shaders, which also allows us to re-enable PeriodicVignetteProcessor, which should work properly in linear color-spaces. Manually tested by adding a GlEffectsWrapper, and confirming that HLG HDR editing still looks correct. PiperOrigin-RevId: 462265821
huangdarwin committed
| Name |
Last commit
|
Last Update |
|---|---|---|
| .. | ||
| media3/demo/transformer | Loading commit data... |