| Name |
Last commit
|
Last Update |
|---|---|---|
| .. | ||
| src/main | ||
| README.md | ||
| build.gradle |
`SurfaceTexture` provides a transform matrix with each buffer. Previously gldemo ignored this but it is important to apply it to have the video render properly. The transformation matrix from the surface texture includes flipping so this change removes the hard-coded flipping from `a_texcoord`. Issue: #8992 #minor-release PiperOrigin-RevId: 377271389
| Name |
Last commit
|
Last Update |
|---|---|---|
| .. | ||
| src/main | Loading commit data... | |
| README.md | Loading commit data... | |
| build.gradle | Loading commit data... |