- 11 May, 2017 10 commits
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If the codec isn't adaptive, there's no need to accommodate the width/height/input-size of streams that don't have the same resolution as the current stream. This is because we'll always need to instantiate a new codec anyway. Issue: #2607 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=155194458
olly committed -
Issue:#2743 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=155182859
aquilescanta committed -
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=155103828
olly committed -
Issue:#2773 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=155062917
aquilescanta committed -
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=155062718
aquilescanta committed -
A DummySurface is useful with MediaCodec on API levels 23+. Rather than having to release a MediaCodec instance when the app no longer has a real surface to output to, it's possible to retain the MediaCodec, using MediaCodec.setOutputSurface to target a DummySurface instance instead. When the app has a real surface to output to again, it can call swap this surface back in instantaneously. Without DummySurface a new MediaCodec has to be instantiated at this point, and decoding can only start from a key-frame in the media. A future change may hook this up internally in MediaCodecRenderer for supported use cases, although this looks a little awkward. If this approach isn't viable, we can require applications wanting this to set a DummySurface themselves. This isn't easy to do with the way SimpleExoPlayerView.setPlayer works at the moment, however, so some changes will be needed either way. Issue: #677 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=154931778
olly committed -
Looper.myLooper(), the default looper, may be null in background threads. This adds a fallback to use the main app looper. This will allow ExoPlayer instances to be built in background threads in Photos. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=154845446
falhassen committed -
Add attributes for the scrubber handle color and unplayed color. If attributes are missing, derive defaults from the played color. Issue: #2740 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=154825736
andrewlewis committed -
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=154421706
aquilescanta committed -
Added missing coma and fixed typo for EventListener#onTimelineChanged
Andrew Orobator committed
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- 26 Apr, 2017 9 commits
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Oliver Woodman committed
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Oliver Woodman committed
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------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=154298148
olly committed -
To inject custom renderers into SimpleExoPlayer, developers currently need to extend SimpleExoPlayer and override the renderer building methods. This is in contrast to the rest of the library, where we use proper injection. This change restores consistency. I think it's fine to make SimpleExoPlayer final again, but if we find people extending it for non-renderer purposes, we can revert that part of the change. ExoPlayerFactory now has analogous methods for the simple and non-simple cases, which is a nice outcome. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=154295726
olly committed -
When using a multi window time bar, the onScrubStop method uses another method to estimate the seek position than the updateProgress method for rendering the time bar. If the time line contains windows starting with an ad period followed by other content, they differ in their behaviour. - updateProgress checks all periods and leaves out all ad periods - onScrubStop only checks windows and leaves them out when the first period is an ad. Changed onScrubStop to fit approach in updateProgess. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=154271628
tonihei committed -
Without this, newer android NDKs (r14+) fail to compile. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=154271517
vigneshv committed -
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=154201059
olly committed -
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=154198359
olly committed -
Disable libjpeg dependency when building libyuv. Partially fixes Github Issue #2661 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=154179126
vigneshv committed
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- 25 Apr, 2017 4 commits
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Oliver Woodman committed
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Fixes the following issues: 1. When a surface is set, it's expected that the renderer will notify video size + when a frame is rendered to it. This is true even if the surface isn't changing. Right now this is achieved by setting renderedFirstFrame to false, but this is problematic in the case that the surface isn't changing because (a) it will force rendering of a subsequent frame to the output even when paused, which is incorrect, and (b) isReady will return false until this occurs. 2. When the surface really is changing, isReady can return false until the first frame has been rendered into the new surface, which will break seamless surface switching. This change allows isReady to return true up to allowedJoiningTimeMs for this case. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=154171111
olly committed -
* colorSpace, colorRange and colorTransfer are relevant to all videos. * The rest of the fields are relevant only to HDR videos. * Tested on a prototype device that decodes VP9 profile 2, 10 bit. * The Webm spec spells color as 'colour' so the webm id reference use the same spelling. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=154098189
anjalibh committed
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- 24 Apr, 2017 8 commits
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This prevents illegal casts. Issue:#2702 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=154078240
aquilescanta committed -
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=154077149
olly committed -
Prior to this change, the only way to switch SimpleExoPlayerView was to do: oldView.setPlayer(null); newView.setPlayer(player); This would cause the video renderer to have to transition through oldSurface->noSurface->newSurface, which is inefficient (noSurface requires platform decoders to be fully released). After this change we support: newView.setPlayer(player); oldView.setPlayer(null); This results in direct oldSurface->newSurface transitions, which are seamless on Android M and above. The change also adds some robustness against developers ending up with strange behavior as a result of clearing the player from a view in a different ordering than we expect w.r.t. registering of other listeners. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=154044976
olly committed -
Issue: #2501 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=154036726
olly committed -
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=153858804
tasnimsunny committed -
Oliver Woodman committed
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Oliver Woodman committed
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Merge branch 'dev-v2-dvbsubs-leftovers' of git://github.com/tresvecesseis/ExoPlayer into tresvecesseis-dev-v2-dvbsubs-leftovers
Oliver Woodman committed
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- 21 Apr, 2017 9 commits
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Oliver Woodman committed
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Added mp3 support to FLV extractor
ojw28 committed -
Fix potential OOM that can occur reading first NAL packet before seq header
ojw28 committed -
Simplify cross-compiling on Mac OS X host machine by copy-paste commands
ojw28 committed -
Allow out of tree builds.
ojw28 committed -
This is a no-op cleanup change. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=153830409
olly committed -
Issue: #2680 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=153827243
olly committed -
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=153762476
cblay committed -
Before modularisation of the code, it was possible to do an out of tree build giving an -PbuildDir=someDir argument to gradle. With the modularisation, it's broken as using -PbuildDir=someDir will force the same directory for each projects, which breaks the gradle build system. This commit adds a new externalBuildDir project property to allow out of tree builds again. When set, it updates the buildDir property for each project to point to ${externalBuildDir}/${project.name}. That way, the build artifacts are written in the out of tree directory in a project specific folder. To do an out of tree build, use gradle -PexternalBuildDir=someDir ... It supports absolute and relative path. Relative path are interpreted against the ExoPlayer root directory.Damien Merenne committed
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