- 19 Feb, 2018 5 commits
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Oliver Woodman committed
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------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=186200840
olly committed -
The waiting for a ConditionVariable to be false was replaced by a CountDownLatch whose count is asserted to be one. The timeout of a ConditionVariable doesn't work in Robolectric unless someone is manually increasing the SystemClock time. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=186003125
tonihei committed -
Occasionally the player could transition from playing content to playing an ad after IMA called playAd. The discontinuity triggered faking the content position, and the fake position was passed to IMA when content resumed causing the wrong ad group to be loaded. Fix this by only faking the position if the player transitions before playAd. Also fix the calculation of the expected ad group index for a postroll ad, and wait for the player to transition back from ad to content before passing a content progress update. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185994229
andrewlewis committed -
If an exception is thrown in an IMA callback it crashes the process with lots of logging from WebView (including several stack traces, etc.). This change wraps ImaAdsLoader code that might throw, skips any remaining ads (as the errors are not recoverable, in general) and notifies a new load error callback so that the application can implement its own handling. The intention is to make the loader robust to unexpected requests from IMA and avoid crashes. Also handle IMA loading an ad in an ad group that has no available ads. In rare cases IMA will try to load an ad for which an error was previously notified, so this drops those load requests allowing playback of the content to continue. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185985850
andrewlewis committed
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- 16 Feb, 2018 29 commits
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Issue:#3340 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185973510
aquilescanta committed -
All media periods are part of a queue of windows buffered and played by ExoPlayer. When repeating windows, the current MediaPeriodId is insufficient to distinguish between the repetitions of the same period. This makes it hard to see to which media period load events belong to, and it is also difficult to determine whether two media periods belong to the same logical window or whether they are part of different repetitions of the same window. Therefore this change adds a unique sequence number to each window in the sequence of windows and this sequence number is saved as part of the MediaPeriodId. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185829509
tonihei committed -
If there was no preroll and the pending content position was set before the first midroll, the pending content position was never cleared so loading the ad was never triggered. Only set a pending content position if we know that we need to trigger playing an ad for the current position and IMA will poll for an ad (because there is a midroll ad group). Clearing the pending content position happens when IMA pauses content to play the ad. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185818315
andrewlewis committed -
IMA sometimes delivers an ad group load error just after the time of the ad group, which is problematic now that we set the expected ad group index based on the last returned content progress. Only update the expected ad group index once we are within a fixed preloading threshold of the next ad. Also fix updating the ad group to use the new ad count, and check for ad group load errors when we have no expected ad group defensively. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185803086
andrewlewis committed -
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185681751
tonihei committed -
Content progress is only polled if there are midroll ad groups. If the ad tag had only preroll/postroll ads, the pending content position was not provided to IMA, which meant that the postroll ad could never play. Only set the pending content position if there are midroll ads. Issue: #3715 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185680803
andrewlewis committed -
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185676652
aquilescanta committed -
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185674707
eguven committed -
Issue: #3782 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185673731
olly committed -
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185673454
aquilescanta committed -
Issue:#3792 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185668919
aquilescanta committed -
This error marks the current ad group as unplayable. Issue: #3801 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185663472
andrewlewis committed -
Also added comments for all existing devices for easier reference. Issue:#3835 Issue:#3236 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185661900
tonihei committed -
Also make ad group skipping more robust. After calling onError for an ad, IMA will sometimes trigger an ad group load error, so this needs to be handled in a way that allows some ads to be loaded already for the ad group. This change also fixes calculation of the expected ad index to take into account whether the position is being faked to trigger loading an ad or is the actual player position. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185655844
andrewlewis committed -
Releasing the player released the internal playback thread once renderers were released. Releasing a MediaPeriod queued a Loader.ReleaseTask on the loading thread which would post back to the playback thread. If the playback thread had been quit by the time this happened, the release task wouldn't be run. Release on the loading thread instead of the playback thread. This avoids needing to block releasing the player until the loading threads have ended, and ensures that release tasks will run eventually. As part of this change, ExtractorMediaPeriod's call to Extractor.release will now run on the loading thread (which means that all Extractor methods are called on that thread) and other cleanup in ReleaseCallback will run on the loading thread instead of the playback thread. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185651320
andrewlewis committed -
Issue: #3724 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185548632
olly committed -
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185526653
eguven committed -
Issue:#3835 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185501181
tonihei committed -
IMA's cue points may not be in order, so sort them. It looks like IMA events use time ordered ad indices, so it is not necessary to map between the original cue point order and the time order. Issue: #3716 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185495798
andrewlewis committed -
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185409304
olly committed -
There are 4 tests which can't currently be moved: - DownloadManagerTest explicitly uses the main looper which isn't easily supported because the test runs on this thread. - ContentDataSourceTest uses an AssetFileDescriptor which wraps a ParcelFileDescriptor. It seems Robolectric doesn't correctly forward the inner wrapped file descriptor leading to NPE. - CacheContentIndexTest and SimpleCacheSpanTest both work fine with Gradle but fail with seemingly valid test failures on Blaze. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185366678
tonihei committed -
This is requested for Romanian translation. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185359071
eguven committed -
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185139106
andrewlewis committed -
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185138158
andrewlewis committed -
Removed option to pass null keys parameter. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185134822
eguven committed -
If the period uid doesn't match, the update procedure currently doesn't remove the correct periods. This may cause the player to get stuck or to play the wrong periods. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185129503
tonihei committed -
Issue:#3816 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185124378
aquilescanta committed -
Device models are from https://support.google.com/googleplay/answer/1727131?hl=en. It looks like among these devices Build.MANUFACTURER can be set to either "PHILIPS" or "Philips", based on looking at internal bug reports. Issue: #3807 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185121182
andrewlewis committed -
DownloadNotificationUtil should not use getData(). ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185002149
eguven committed
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- 08 Feb, 2018 6 commits
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We now build one .so file for the opus extension in the internal build, so make the external build work the same way. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=184962896
andrewlewis committed -
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=184844870
andrewlewis committed -
Allow skipping an ad group when requested by IMA, even if we aren't currently playing one, to handle cases where no ads in an ad group will load (so IMA requests resuming content but we never managed to start playing an ad). Use the known ad group index (rather than the expected one) when handling ad group load errors. This ensures we skip the right ad group if we notify IMA of playback errors for every ad in the ad group, then IMA notifies that the ad group is empty via a load error. Also make some other miscellaneous small fixes to ads code: - Avoid warning about unexpected ad group indices more than once. - Output a warning if the ad count in an ad group decreases. - Remove unnecessary assertion. - Fix getting the ad duration for ad indices that haven't loaded yet. - Allow setting an ad group state to its current value. - Fix javadoc for setting the ad resume position. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=184831495
andrewlewis committed -
The ad index in the ad group may need to skip over ads that failed to load, so it can't just be incremented any more. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=184812556
andrewlewis committed -
When using cronet data source, calling read after the end of input has been read will trigger this. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=184667794
aquilescanta committed -
This feature is supported in the ConcatenatingMediaSource and is easily copied to this media source. Also adding tests to check whether the atomic property works in normal concatenation and in also in nested use. Also fixes a bug where timeline methods of the DeferredTimeline were not correctly forwarded. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=184526881
tonihei committed
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