Remove glUtil.clearOutputFrame from GLObjectsProvider.
https://github.com/google/ExoPlayer/commit/ddbad570311fec7df635b0b6da9083be82291b50 added clearing depth buffers to GLUtil, so there is no need to have allow apps to have a custom clearOutputFrame. Also removes default implementations in GLObjectsProvider know that these methods have been implemented. PiperOrigin-RevId: 517156304
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