Commit 7d2bfdfc by andrewlewis Committed by Toni

Add AudioFocusGain IntDef in AudioFocusManager

PiperOrigin-RevId: 259687632
parent 5e88621a
...@@ -105,9 +105,9 @@ public final class AudioFocusManager { ...@@ -105,9 +105,9 @@ public final class AudioFocusManager {
private final PlayerControl playerControl; private final PlayerControl playerControl;
@Nullable private AudioAttributes audioAttributes; @Nullable private AudioAttributes audioAttributes;
private @AudioFocusState int audioFocusState; @AudioFocusState private int audioFocusState;
private int focusGain; @C.AudioFocusGain private int focusGain;
private float volumeMultiplier = 1.0f; private float volumeMultiplier = VOLUME_MULTIPLIER_DEFAULT;
private @MonotonicNonNull AudioFocusRequest audioFocusRequest; private @MonotonicNonNull AudioFocusRequest audioFocusRequest;
private boolean rebuildAudioFocusRequest; private boolean rebuildAudioFocusRequest;
...@@ -310,6 +310,7 @@ public final class AudioFocusManager { ...@@ -310,6 +310,7 @@ public final class AudioFocusManager {
* @param audioAttributes The audio attributes associated with this focus request. * @param audioAttributes The audio attributes associated with this focus request.
* @return The type of audio focus gain that should be requested. * @return The type of audio focus gain that should be requested.
*/ */
@C.AudioFocusGain
private static int convertAudioAttributesToFocusGain(@Nullable AudioAttributes audioAttributes) { private static int convertAudioAttributesToFocusGain(@Nullable AudioAttributes audioAttributes) {
if (audioAttributes == null) { if (audioAttributes == null) {
......
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