Commit 35ed33d0 by tofunmi Committed by Marc Baechinger

Remove volatile from boolean in BitmapTextureManager

The field is only accessed on the GL thread.

PiperOrigin-RevId: 527844674
parent 5a62d1bc
...@@ -47,7 +47,7 @@ import org.checkerframework.checker.nullness.qual.MonotonicNonNull; ...@@ -47,7 +47,7 @@ import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
private int framesToQueueForCurrentBitmap; private int framesToQueueForCurrentBitmap;
private double currentPresentationTimeUs; private double currentPresentationTimeUs;
private boolean useHdr; private boolean useHdr;
private volatile boolean inputEnded; private boolean inputEnded;
/** /**
* Creates a new instance. * Creates a new instance.
......
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