fragment_shader_contrast_es2.glsl
1.2 KB
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Remove clamp function in contrast fragment shader. · 2347db5d
* OpenGL automatically clamps the output colors to the [0, 1] interval. PiperOrigin-RevId: 465071999
leonwind committed
* OpenGL automatically clamps the output colors to the [0, 1] interval. PiperOrigin-RevId: 465071999