Add OETF and EOTF ES2 fragment shaders for non-HDR frames.
* Transform the intermediate color space to linear SDR by applying the SMPTE 170M EOTF and OETF. * Use linear colors for the color filter pixel tests and update all golden bitmaps. PiperOrigin-RevId: 476124592 (cherry picked from commit afd829e5)
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