Commit 10cb5f17 by leonwind Committed by Marc Baechinger

Add rgb matrices to java docs for public constructors.

PiperOrigin-RevId: 473699927
parent 7f42e19f
...@@ -168,7 +168,7 @@ import java.util.List; ...@@ -168,7 +168,7 @@ import java.util.List;
* *
* <p>Applies the {@code electricalColorInfo} EOTF to convert from electrical color input, to * <p>Applies the {@code electricalColorInfo} EOTF to convert from electrical color input, to
* intermediate optical {@link GlTextureProcessor} color output, before {@code * intermediate optical {@link GlTextureProcessor} color output, before {@code
* matrixTransformations} are applied. * matrixTransformations} and {@code rgbMatrices} are applied.
* *
* <p>Intermediate optical colors are linear RGB BT.2020 if {@code electricalColorInfo} is * <p>Intermediate optical colors are linear RGB BT.2020 if {@code electricalColorInfo} is
* {@linkplain ColorInfo#isTransferHdr(ColorInfo) HDR}, and gamma RGB BT.709 if not. * {@linkplain ColorInfo#isTransferHdr(ColorInfo) HDR}, and gamma RGB BT.709 if not.
...@@ -228,7 +228,7 @@ import java.util.List; ...@@ -228,7 +228,7 @@ import java.util.List;
* *
* <p>Applies the {@code electricalColorInfo} OETF to convert from intermediate optical {@link * <p>Applies the {@code electricalColorInfo} OETF to convert from intermediate optical {@link
* GlTextureProcessor} color input, to electrical color output, after {@code * GlTextureProcessor} color input, to electrical color output, after {@code
* matrixTransformations} are applied. * matrixTransformations} and {@code rgbMatrices} are applied.
* *
* <p>Intermediate optical colors are linear RGB BT.2020 if {@code electricalColorInfo} is * <p>Intermediate optical colors are linear RGB BT.2020 if {@code electricalColorInfo} is
* {@linkplain ColorInfo#isTransferHdr(ColorInfo) HDR}, and gamma RGB BT.709 if not. * {@linkplain ColorInfo#isTransferHdr(ColorInfo) HDR}, and gamma RGB BT.709 if not.
...@@ -277,8 +277,8 @@ import java.util.List; ...@@ -277,8 +277,8 @@ import java.util.List;
* #setTextureTransformMatrix(float[])} to provide the transformation matrix associated with the * #setTextureTransformMatrix(float[])} to provide the transformation matrix associated with the
* external texture. * external texture.
* *
* <p>Applies the OETF, {@code matrixTransformations}, then the EOTF, to convert from and to input * <p>Applies the OETF, {@code matrixTransformations}, {@code rgbMatrices}, then the EOTF, to
* and output electrical colors. * convert from and to input and output electrical colors.
* *
* @param context The {@link Context}. * @param context The {@link Context}.
* @param matrixTransformations The {@link GlMatrixTransformation GlMatrixTransformations} to * @param matrixTransformations The {@link GlMatrixTransformation GlMatrixTransformations} to
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