Wait with PlayerInfo updates until all pending operations are done
Accepting a PlayerInfo while the MediaController is masking its state means we are reverting all masking changes we've made earlier. This only makes sense if the update already contains the masked operation. If multiple operations are in flight (or are sent from the session while they are in flight), we need to wait until all of them are handled before accepting new updates. In cases where a new update from the session excludes the Timeline and the masked state is incompatible with the new update, we also risk an exception if we accept the update too early. PiperOrigin-RevId: 487266899
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