Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
SDK
/
exoplayer
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Snippets
Settings
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
086688ed
authored
Dec 23, 2021
by
ibaker
Committed by
tonihei
Jan 04, 2022
Browse files
Options
_('Browse Files')
Download
Email Patches
Plain Diff
Fix reference to deprecated ExoPlayer.retry() method in dev guide.
#minor-release PiperOrigin-RevId: 417959956
parent
5e8d1eb7
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 additions
and
1 deletions
docs/listening-to-player-events.md
docs/listening-to-player-events.md
View file @
086688ed
...
@@ -71,7 +71,7 @@ Errors that cause playback to fail can be received by implementing
...
@@ -71,7 +71,7 @@ Errors that cause playback to fail can be received by implementing
`onPlayerError(PlaybackException error)`
in a registered
`onPlayerError(PlaybackException error)`
in a registered
`Player.Listener`
. When a failure occurs, this method will be called
`Player.Listener`
. When a failure occurs, this method will be called
immediately before the playback state transitions to
`Player.STATE_IDLE`
.
immediately before the playback state transitions to
`Player.STATE_IDLE`
.
Failed or stopped playbacks can be retried by calling
`ExoPlayer.
retry
`
.
Failed or stopped playbacks can be retried by calling
`ExoPlayer.
prepare
`
.
Note that some
[
`Player`
][]
implementations pass instances of subclasses of
Note that some
[
`Player`
][]
implementations pass instances of subclasses of
`PlaybackException`
to provide additional information about the failure. For
`PlaybackException`
to provide additional information about the failure. For
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment